ICT and computing
Our intent is to embed computing in as many learning opportunities as possible, which equips children with the thinking skills and creativity to understand and change the world. We provide children with a personalised and balanced curriculum that inspires and teaches them key knowledge about Information Technology (using computer systems to store, retrieve and send information) and Digital Literacy (evaluating digital content and using technology safely and respectfully).
By the time they leave Falconer school, children will have gained key knowledge and essential skills that enable them to participate effectively and safely in the digital world beyond our gates.
Key Stage 3
The students will learn about:
- E-safety, what does e-safety stands for, how it will affect them, what types of electronics are covered by the term e-Safety.
- Consequences of sharing your personal details on the internet
- Where cyber-bullying can take place
- What does e-safety and cyber-bullying mean.
- Using chat rooms
- Sharing of personal details
- What do computer hackers do
- Preventing hackers and viruses on your computer
- Keeping information secure
- Basic measures of keeping computer safe
- Creating of a storyboard on e-safety
- Obtain/Give constrictive feedback on how to improve own/peer’s movie clip.
- Improve their movie according to feedback received.
- Create an e-safety movie.
The Students will be introduced to creating a suitable website of their choice. They will learn and get exposure to using software such as Dreamweaver. This will give the boys an inside on how websites are created. Once they completed their website, then they will have to evaluate what they've designed. This will encourage the students to evaluate their final product they've created.
The Students will have an introduction to creating a game of their choice. They will have tutorials on practising how to create their style of game either on Gamemaker or scratch. Once the students have fully understood and are confident practising their games, the students will then start to plan and create their own style of game. Once published, the students will then evaluate on what their final product is. They will give an overview of what they found easy, difficult and identify areas for improvement.
The Students will start to create a digital poster or a cover of their choice. The students will start to practise using appropriate tools and features on Photoshop. They will then start to draw their visual ideas on story board. Once they've developed their ideas they will then create their ideas on Photoshop. Student will then proceed to evaluate their final design.
The Students will start to look into level 1/2 qualification in Functional Skills ICT. The Students will need to identify ICT requirements to solve a straightforward task and apply their knowledge. Students will learn to customise computer settings, manage information storage, look at storage areas and work safely in a computer environment. The students will look into programs such as excel, which they will learn the structure and presentation of data in a table. They will learn to look at formulas on excel functions i.e. sum, average, count, max and min. The students will learn to look at fundamental basics of learning how to send emails in a correct format. They will need to learn how to develop screenshots and present information in a word document.
The Students will also get an introduction to functional skills in computing (this will be applicable base on their skillset) they will have to learn all the fundamental basic concepts in coding. The students will begin to practise looking into software such as python, java, html and c++. Students will also need to learn algorithms and looking at synchronising code correctly.
Key Stage 4
Cambridge Nationals in Creative iMedia
The students study and submit the following units:
CN in iMedia – 2D game development
CN in iMedia – Website Development
CN in iMedia –Pre production documents (written exam)
CN in iMedia – digital animation
CN in iMedia – Digital graphics
This course will give learners the opportunity to gain understanding, knowledge and skills across the creative digital media sectors, e.g. moving image, audio production, games design, website design and publishing.
Digital Media Consultant/Manager